In this large-scale installation a 20 feet tall structure, with a pool of water for a floor collects the occasional drop of water falling from above. A 16 feet boat, suspended from the ceiling just high enough for the viewer to walk under its hull, pierces through the framework of the structure. Descending from 18 high, a wooden staircase enters the structure as well. It also allows the viewer to pass beneath it, but does not allow access as it enters the water. This work is sensitive to a viewers position within the gallery space and, accordingly, will have events take place that involve the lighting, video, audio, and a number of kinetic elements.
Duration : 0:4:1
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Technorati Tags: animated, art, arvo part, bird, boat, building, chamber, drops, electronics, Eurydice, girl, installation, interactive, into, kinetic, lower, Martijn, mechanical, sculpture, sound, staircase, structure, toy, trickle, van, video, Wagtendonk, water, wind-up
A luminous interactive installation has transformed the V&A’s John Madejski Garden this winter. Volume is a sculpture of light and sound, an array of light columns positioned dramatically in the centre of the garden.
Volume responds spectacularly to human movement, creating a series of audio-visual experiences. Step inside and see your actions at play with the energy fields throughout the space, triggering a brilliant display of light and sound.
Presented by the V&A and Playstation® as part of the Playstation®season. Audio by onepointsix.
Duration : 0:3:18
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Technorati Tags: Albert, and, installation, interactive, LED, museum, sculpture, Victoria
Entry Deadline: August 20, 2007
Website: www.artofdigitalshow.com
An international exhibition of digital art
at the elegant Lyceum Theatre Gallery
in San Diego’s historic Gaslamp Quarter
Exhibition: October 6 – November 11, 2007
Judge: Neal Benezra
Director of the San Francisco Museum of modern art
Duration : 0:4:15
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Technorati Tags: animation, art, artists, CGI, Digital, exhibition, image, imagery, interactive, photographers, photography, show, video
Complete video at: http://fora.tv/2010/01/25/Digital_Life_Design_2010_Maps
Digital media artist Aaron Koblin shows off his animated visualizations of flight traffic mapping, text message usage and other illustrated projects, including an animated version of Thom Yorke’s face created for an open source Radiohead video.
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DLD is an inspiring community for the 21st century which features digital innovation, science and culture and brings together thought leaders, creators, entrepreneurs and investors from Europe, the Middle-East, the Americas and Asia.
This session on maps features Julieta Aranda (E-flux), Rosa Barba (Artist), Peter Hirshberg (The Conversation Group), Alexander Kluge (Director), Aaron Koblin (Google Creative Lab), Philippe Parreno (Artist), Josef Penninger (Austrian Academy of Sciences), Eric Rodenbeck (Stamen), Anri Sala (Artist) Dimitar Sasselov (Harvard Lab for Astrophysics) and Qiu Zhijie (China Academy of Art). Hans Ulrich Obrist (Serpentine Gallery) moderates.
Aaron Koblin is an artist specializing in data visualization. His work takes social and infrastructural data and uses it to depict cultural trends and emergent patterns. Koblin’s work has been shown at international festivals including Ars Electronica, SIGGRAPH, OFFF, the Japan Media Arts Festival, and TED. He received the National Science foundation’s first place award for science visualization and is part of the permanent collection of the Museum of modern art (MoMA) in New York.
Currently, Koblin is Technology Lead of Google’s Creative Lab where he helped to launch Chrome Experiments, a website showcasing JavaScript work by designers from around the world.
Duration : 0:8:8
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Technorati Tags: animated, animation, art, artists, artwork, computer, design, graphics, interactive, maps, media, music, projects, radiohead, video
Gathering is a networked, real-time interactive video installation, comissioned by and permanently installed at the Pittsburgh Children’s Museum.
Duration : 0:1:43
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Technorati Tags: Adam, art, Chapman, Children's, installation, interactive, museum, networked, Pittsburgh, real-time, video
In todays information explosion and internet era, the creator had realized that modern people require even more capabilities to face competing pressure. ?Examination? is an interacting art which uses a model of the creators head as the interactive interface, and projects 3D animation images of the creator on both sides of the room. When the audience picks up the stethoscope and touches the model, the projected 3D human digital images would appear with IC invasions and brightens, just like having an IC board tattoo marked on the face.
The audience uses a stethoscope as the interaction mechanism, picks up the role as a doctor, and health check the inside feelings of the creator. During the interacting process, the effects such as computers and the internet to the creators mind are diagnosed. The work piece expresses forms of anxiety and haste.
The model is divided into different interacting sense-areas, printed with fortune-telling Chinese characters and scientific symbols which describe the human body parts. As the audience uses the stethoscope to diagnose the characters on the model, it resembles modern people would chose a rather superstitious method, or a medical path to diagnose and relieve self-pressure.
While using the method of an interactive piece to express the creators realization towards information and technology, and from the interaction with the audience, the concept of ?Examination?is presented. This presentation is meant to refer the experience and inside thoughts of modern people.
Duration : 0:5:5
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Technorati Tags: art, installation, interactive
http://www.amystaceycurtis.com
Since 2000, artist Amy Stacey Curtis has been completing ambitious, interactive solo-biennial exhibits of installation art in the vast mills of Maine, each exhibit exploring a different theme and requiring audience to perpetuate its multiple installations.
Duration : 0:5:1
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Technorati Tags: change, experience, installation, installation art, installation artist, interactive, interactive art, kinetic art, light, maine, maine artist, matter, memory, mill art, mill spaces, mills, movement, new media art, sound, space, time